Safety Area
Resting at a Safe Area will recover your HP and replenish your healing items. The last Safe Area you rest at will also act as a checkpoint: should the party fall in battle, they will respawn at this location. Be aware that resting will cause all enemies to respawn (with the exception of defeated bosses).
Key Details
Section titled “Key Details”| Field | Value |
|---|---|
| Role/type | Combat tutorial |
Acquisition
Section titled “Acquisition”Appears in tutorial or in-game help flows.
Use this page as a mechanics reference anchor and link it to systems, weapons, actions, resources, partners, and map features.
Input-token fragments are removed from public text.
Related Pages
Section titled “Related Pages”- Systems
- Database Hub
- Map exploration
- Locations
- Hidden treasures
- Items
- PC Requirements