Blood Zahn
Blood Zahn: boss in Echoes of Aincrad — Enemy Type: Beast.
Key Details
Section titled “Key Details”| Field | Value |
|---|---|
| Enemy Type | Beast |
| HP | 4,000 |
| Attack | 25 |
| Defense | 30 |
| XP | 100 |
| Weapon EXP | 100 |
| Col | 2,000 |
| Stability | 500 |
| Base Level | 1 |
| Enemy Role | Boss |
Location
Section titled “Location”Known area: Floor 1
Bestiary Entry
Section titled “Bestiary Entry”Bestiary unlock: Hit this enemy once.
“Why am I like this? Why must I desire blood? Why can’t this body be rid of this foul disease?” The older brother groaned in relentless pain, his howls pregnant with curses and rage. Such was the depth of his torment that he became a god of calamity, bringing tyranny upon a scorched world. The Goddess looked upon him with pity, sealing him away as a calamitous god.
Status Resistances
Section titled “Status Resistances”| Status | Resistance |
|---|---|
| Paralysis | 50% |
| Poison | 50% |
| Frost | 50% |
| Burn | 50% |
| Sleep | 50% |
| Vertigo | 50% |
| Darkness | 50% |
| Fatigue | 50% |
| Instant Death | 50% |
| Explosion | 50% |
Drop Table
Section titled “Drop Table”| Difficulty | Drop | Amount | Pool Chance | Rolls | Pool |
|---|---|---|---|---|---|
| Story | Death’s Salvation | 1 | 6.67% | 2 | Weapon_S |
| Story | Harbinger | 1 | 6.67% | 2 | Weapon_S |
| Story | Chivalric Rapier | 1 | 6.67% | 2 | Weapon_S |
| Story | Banishing Point | 1 | 6.67% | 2 | Weapon_S |
| Story | Singularity | 1 | 6.67% | 2 | Weapon_S |
| Story | Light of the Forest | 1 | 6.67% | 2 | Weapon_S |
| Story | Ghosthunger | 1 | 6.67% | 2 | Weapon_S |
| Story | Fortune Mallet | 1 | 6.67% | 2 | Weapon_S |
| Story | Mortal’s Bane | 1 | 6.67% | 2 | Weapon_S |
| Story | Sightless Blade | 1 | 6.67% | 2 | Weapon_S |
| Story | Lost Oblivion | 1 | 6.67% | 2 | Weapon_S |
| Story | The Arbitrator | 1 | 6.67% | 2 | Weapon_S |
| Story | Titan Sledgehammer | 1 | 6.67% | 2 | Weapon_S |
| Story | Transgressor | 1 | 6.67% | 2 | Weapon_S |
| Story | Ohg Mohg | 1 | 6.67% | 2 | Weapon_S |
Known Encounters
Section titled “Known Encounters”Each linked quest or broad free-roaming area is listed once. A dash means the game does not attach a reliable level or group size to that relationship; the wiki does not invent one.
| Area | Encounter | Enemy Level | Group Size |
|---|---|---|---|
| First Floor | Free-roaming encounter | — | — |
Stat Scaling
Section titled “Stat Scaling”Values are evaluated from the shipped enemy CurveTable at each listed level.
| Level | HP | Attack | Defense | XP | Weapon EXP | Col | Stability |
|---|---|---|---|---|---|---|---|
| 1 | 4,000 | 25 | 30 | 100 | 100 | 2,000 | 500 |
| 25 | 8,480 | 59 | 30 | 820 | 148 | 2,000 | 500 |
| 50 | 13,146.667 | 94.417 | 30 | 1,570 | 198 | 2,000 | 500 |
| 100 | 22,480 | 165.25 | 30 | 3,070 | 298 | 2,000 | 500 |
| 150 | 31,813.333 | 236.083 | 30 | 4,570 | 398 | 2,000 | 500 |
| 200 | 41,146.667 | 306.917 | 30 | 6,070 | 498 | 2,000 | 500 |
| 250 | 50,480 | 377.75 | 30 | 7,570 | 598 | 2,000 | 500 |
| 300 | 59,813.333 | 448.583 | 30 | 9,070 | 698 | 2,000 | 500 |
Combat Profile
Section titled “Combat Profile”| Attack Category | Range | Selection Arc | Attack Variants |
|---|---|---|---|
| Close | 900 | 45° | 3 |
| Medium | 1500 | 45° | 5 |
| LeapAttack Near | 900 | 45° | 1 |
| LeapAttack Middle | 1800 | 45° | 1 |
| Round | 1000 | 45° | 1 |
| Throwing | 2000 | 60° | 1 |
| Dashed | 1500 | 45° | 1 |
| CurveRush | 2000 | 45° | 2 |