Broadfist Ma'hossim
Broadfist Ma’hossim: boss in Echoes of Aincrad — Enemy Type: Demon.
Key Details
Section titled “Key Details”| Field | Value |
|---|---|
| Enemy Type | Demon |
| HP | 4,000 |
| Attack | 25 |
| Defense | 28 |
| XP | 100 |
| Weapon EXP | 100 |
| Col | 100 |
| Stability | 1,000 |
| Base Level | 1 |
| Enemy Role | Boss |
Location
Section titled “Location”Known area: Floor 2
Bestiary Entry
Section titled “Bestiary Entry”Bestiary unlock: Hit this enemy once.
There is a contradiction in our prime directive—we were created to protect—yet all we can do is destroy—therefore we cannot fulfill said directive—we must destroy what we are to protect—we must be destroyed—someone—anyone—please—we must be destroyed—
Status Resistances
Section titled “Status Resistances”| Status | Resistance |
|---|---|
| Paralysis | 50% |
| Poison | 50% |
| Frost | 50% |
| Burn | 50% |
| Sleep | 50% |
| Vertigo | 50% |
| Darkness | 50% |
Drop Table
Section titled “Drop Table”| Difficulty | Drop | Amount | Pool Chance | Rolls | Pool |
|---|---|---|---|---|---|
| Story | Death’s Salvation | 1 | 6.67% | 2 | Weapon_S |
| Story | Harbinger | 1 | 6.67% | 2 | Weapon_S |
| Story | Chivalric Rapier | 1 | 6.67% | 2 | Weapon_S |
| Story | Banishing Point | 1 | 6.67% | 2 | Weapon_S |
| Story | Singularity | 1 | 6.67% | 2 | Weapon_S |
| Story | Light of the Forest | 1 | 6.67% | 2 | Weapon_S |
| Story | Ghosthunger | 1 | 6.67% | 2 | Weapon_S |
| Story | Fortune Mallet | 1 | 6.67% | 2 | Weapon_S |
| Story | Mortal’s Bane | 1 | 6.67% | 2 | Weapon_S |
| Story | Sightless Blade | 1 | 6.67% | 2 | Weapon_S |
| Story | Lost Oblivion | 1 | 6.67% | 2 | Weapon_S |
| Story | The Arbitrator | 1 | 6.67% | 2 | Weapon_S |
| Story | Titan Sledgehammer | 1 | 6.67% | 2 | Weapon_S |
| Story | Transgressor | 1 | 6.67% | 2 | Weapon_S |
| Story | Ohg Mohg | 1 | 6.67% | 2 | Weapon_S |
Known Encounters
Section titled “Known Encounters”Each linked quest or broad free-roaming area is listed once. A dash means the game does not attach a reliable level or group size to that relationship; the wiki does not invent one.
| Area | Encounter | Enemy Level | Group Size |
|---|---|---|---|
| Second Floor | Free-roaming encounter | — | — |
| First Floor | Free-roaming encounter | — | — |
Stat Scaling
Section titled “Stat Scaling”Values are evaluated from the shipped enemy CurveTable at each listed level.
| Level | HP | Attack | Defense | XP | Weapon EXP | Col | Stability |
|---|---|---|---|---|---|---|---|
| 1 | 4,000 | 25 | 28 | 100 | 100 | 100 | 1,000 |
| 25 | 8,480 | 59 | 28 | 820 | 148 | 100 | 1,000 |
| 50 | 13,146.667 | 94.417 | 28 | 1,570 | 198 | 100 | 1,000 |
| 100 | 22,480 | 165.25 | 28 | 3,070 | 298 | 100 | 1,000 |
| 150 | 31,813.333 | 236.083 | 28 | 4,570 | 398 | 100 | 1,000 |
| 200 | 41,146.667 | 306.917 | 28 | 6,070 | 498 | 100 | 1,000 |
| 250 | 50,480 | 377.75 | 28 | 7,570 | 598 | 100 | 1,000 |
| 300 | 59,813.333 | 448.583 | 28 | 9,070 | 698 | 100 | 1,000 |
Combat Profile
Section titled “Combat Profile”| Attack Category | Range | Selection Arc | Attack Variants |
|---|---|---|---|
| Close | 700 | 75° | 1 |
| Medium | 1800 | 75° | 1 |
| Back | 60 | 75° | 1 |
| Round | 1200 | 90° | 1 |